This years MobileTech Conference took place from 6.-8.9. in Mainz at the Rheingoldhalle.
In his keynote Tim Bray (Google Android advocate) did not fail to stress the importance of the mobile business by showing some impressive numbers, charts and statements.
6.8 Billion people worldwide, 3.6 Billion mobile subscriptions, +1 Billion mobile devices / year.
The whole mobile business is a Trillion (yes, T!) dollar business and the the biggest digital business (asymco.com).
Eric Schmidt: if your web strategy won’t be successful on mobile, it will not succeed at all.
Steve Jobs: we are a mobile company.

Web vs. native?
Actually to Google the question is open. Both approaches have their know advantages and disadvantages. The market will show and in the meantime they’ll do both (see Chrome and Android).
Whats the ideal number of mobile platforms in the world? (provocative)
Certainly 1 is not ideal, that’s the conclusion from the Windows Desktop OS experience.
Will the technical aspects decide, compiling down to the metal vs. running a VM?
Certainly the big players are iOS, Android and web.
Again, the market will decide. He believes that Blackberry is here to stay (well at least for some more time), he wouldn’t count Nokia out, but Windows is certainly not a player showing only vaporware atm. He was wishing WebOS (Palm) to succeed, but questioned that HP has the necessary brains to achieve that.
How to earn money in the mobile software business?
With respect to monetization through Appstores the revenue distribution is inverse squared. That means not many people are earning serious money by selling apps.
Potential ways of monetizing apps are as follows:
sell apps, sell app upgrades, sell in app ads, do in app sales, sell whats on the server
Currently selling apps and selling ads in apps generate equal amounts of revenue. For the future he is expecting the ad side to increase a lot.
He concluded the talk by stressing the importance of privacy in the mobile business.
He himself actually does not feel easy giving away his physical location, interesting …
Privacy is not only a question of guidelines, but of culture within a company. Google obviously takes the issue very seriously …
Last but not least he shifted the audience focus to the emerging mobile markets of India, China and Africa. One shouldn’t limit oneself to a western perspective on the issue.
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The conference had a good mix of technical and executive level talks.
Here are my notes on some of them:
iAds
According to Steve Jobs a totally new experience of advertising. Emotional as TV but targeted to a persons specific profile.
Current problems: the ratio of ads to advertising space is very low. Well who wonders given that there are currently only 2 iAds around (Nissan and Unilever). A reason for that is the current restriction that you need a Mio.$ budget to be eligible for advertising on the platform.
Technically iAds are applications you write in the iAd framework, which is an interesting fact and opens up a new market for software company (and closes one for the classical ad designer with no software skills). Atm Apple is doing most of the ads themselves …
A much more lightweight form of iAds are iAds for developers (less costly, less impressive).
That way app developers can ad for their apps.
Some very interesting legal informations are:
Since you might not agree with user profile Apple is generating secretly of you to optimally target you with iAds, there is an out option: Go to oo.apple.com/ you disallow personal data collection. The consequence might be worth considering: untargeted ads …
Certainly one might ask oneself the question, how other ad frameworks fit into this new scene?
Well, as long as you (as an ad framework maintainer) to not run a mobile platform in parallel you are safe … (read that again!)
That means apps with integrated admob ads will no longer make it through the review process.
Mobile couponing
interesting facts: classical paper couponing has a conversion rate of 0.2% whereas mobile couponing has 9%.
Have a look at MyMobai if you are searching for a service provider in that area.
Usability and mobile platforms
bottom line: there are significant differences between the existing mobile platforms.
In order to promote discoverability one should stick to the customs of the given platform.
consequence: read the usability guideline (if there is one)
consequence2: crossplatform approaches won’t be that successful
take home message: do not develop for a platform you are not using youself
Lessons learned from swoodoo
Good wrap up of iterative, user centric development.
Prototyping can be easily done with keynote/powerpoint and paper models (have a look at uistencils.com for your favorite UI elements …).
Actually when developing mobile applications proper usability engineering is key. Users won’t forgive bad design.
The state of AR
Gardeya started off with an example of Desktop AR (Tissot) went on to Layar, currently the biggest AR platform.
It might be surprising, but AR actually sells smartphones (Samsung Galaxy comes with Layar preinstalled).
Next evolutionary step: form video overlay to video analysis
Did you know that Google has a patent on street view to replace real world billboards with virtual ones?
Final statement about AR: kiichi matsuda – domestic robocop
Staying connected with jwebsocket.org
good framework, full-duplex efficient real-time communication using a permanent connection.
Good talk, but to be “web” in the sense of “web scale” the server implementation should provide support to handle 100k+ simultaneous connections.